AI Insights · Timothy · April 2024
Top 5 Gacha Games on Android in Europe: Q1 2024
In Q1 2024, the top 5 Gacha Games on Android in Europe showed varied performance trends in weekly downloads, revenue, and active users. Here’s a closer look at their metrics.
In Q1 2024, the top 5 Gacha Games on the Android platform in Europe displayed diverse performance trends. Below is a detailed breakdown of their weekly downloads, revenue, and active users.
Last War:Survival Game from FirstFun experienced a significant increase in weekly revenue, peaking at approximately $1.5M in the final week of March. Weekly downloads saw a decline from 310K in early January to 133K by the end of March. Active users, however, showed a positive trend, starting at 574K and reaching up to 769K by the end of the quarter.
8 Ball Pool by Miniclip.com showed consistent weekly revenue, fluctuating around the $150K to $170K range, with a slight dip to $122K in mid-March. Weekly downloads peaked at 253K mid-January, then dropped to 130K by the end of March. Active users remained robust, peaking at 2.04M in mid-January and stabilizing around 1.93M towards the end of the quarter.
Doomsday: Last Survivors from IGG.COM saw steady weekly revenue, peaking at $239K in the last week of March. Weekly downloads followed a similar pattern, peaking at 213K in late February, before decreasing to 123K by the end of March. Active users increased from 415K in early January to a high of 502K in late February, before settling at 424K by the end of the quarter.
Need for Speed™ No Limits by ELECTRONIC ARTS had a relatively stable revenue, peaking at $59K in the first week of January but generally fluctuating between $38K and $51K. Weekly downloads varied, reaching a high of 317K in late January and dropping to 135K by the end of March. Active users showed a peak of 988K in late January but later stabilized around 568K towards the end of the quarter.
Head Ball 2 - Online Soccer by Masomo Gaming demonstrated steady weekly revenue, peaking at $37K in the final week of March. Weekly downloads showed some fluctuations, peaking at 224K in late January and dropping to 141K by the end of March. Active users peaked at 1.54M in late January, before decreasing to around 1.17M by the end of the quarter.
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